#3093 ARV : support isolate selected with procedurals
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#3092 Export native maya shaders as standard_surface #3021 Arnold Photometric lights Photometry File references not included in Path Editor
#Arnold maya 2016 crack update#
#3010 Render Settings overrides don’t update in ARV when using “Refresh Render” #2982 Indirect Specular Blur missing in MtoA #3112 applying a regular shader preset after one with full transmission results in the wrong settings #2515 overriding standin Render Stats with Render Setup is not intuitive #814 preserve_scene_data is set to true when export bounding box attribute is enabled It’s now installed by the Maya Update 1, in a separate folder – In Maya 2018, the bifrost procedural is no longer included in MtoA. It is now possible to override them with Maya Render Setup – Changed the UI for “Render Stats” parameters in StandIns, now matching the way parameters are stored internally. – When OCIO is used in Maya color managements, a node color_manager_ocio is exported to avoid dependencies with SynColor
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– OSL : stdosl.h and oslutil.h are now included in MtoA – Arnod Photometric lights now included in File Path Editor – Added “Indirect Specular Blur” in the Render Settings – Normal offset exposed to avoid precision artefacts – AOVs can now be rendered during the baking – Maya native shaders exported as standard_surface (instead of legacy “standard”) – Applying standard surface presets didn’t set all attributes properly, thus giving sometimes wrong results. – “Convert Deprecated Shaders” improved for metal shaders – Legacy “bifrostAeroMaterial” was assigned to Bifrost Aero when the bifrost plugin was loaded after MtoA
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– Fixed crash when a new standard_volume shader is assigned to Bifrost Aero volume – ARV : Support “Isolate Selected” wasn’t working with procedurals – Render Setup overrides were not updated in IPR This version includes the following changes: MtoA is now shipping with the Arnold 5.0.1.2 core. This plug-ins provides a bridge to the Arnold renderer from within Maya’s standard interface. Solid Angle has released version 2.0.2 of Arnold for Maya (or MtoA).